/* HiRez.ini 	2.96 */


Resolution = 864x664 
// param #1 sets game width and height
// Game resolution must be between 800x600 and 4000x4000
// default value is desktop resolution


Aditional Data Pack = "Default"
// param #2 sets folder name of the aditional data pack (in HiRezData\Packs\)
// default value is "Default"


Color mode = 3
// param #3
// 0 - Game runs by standard way. Set this value if you want to use Bourn-GrayFace's 32-bit patch.
// 1 - Game automatically sets 16-bit screen color mode, so you can play windowed  without changing screen mode manually.
// 2 - Game runs in your current color mode using GDI conversion from 16-bit, so you can play windowed without changing screen mode manually.
// 3 - Game runs in 32-bit color mode using special fast MMX conversion from 16-bit, so you can play windowed without changing screen mode manually.
// default value is 1

Berserker's CPU patch = 1
// param #4
// 0 - option is turned off
// 1 - option is turned on
// default value is 0

Clip Cursor = 2
// param #5
// 0 - option is turned off
// 1 - cursor can not be moved outside the game window in windowed mode, when main adventure window is active.
// 2 - cursor can not be moved outside the game window in windowed mode, when left [Ctrl] pressed.
// default value is 2


Extended Adventure Manager = 1
// param #6 allows you to turn on/off extended adventure manager (extended heroes list, extended town list, additional buttons, ...)
// 0 - option is turned off
// 1 - option is turned on
// default value is 1


Extended Army Management = 1
// param #7 allows you to turn on/off extended army management (new swap manager, quick split/combine army by [Ctrl]+click, [Shift]+click, [Alt]+click)
// 0 - option is turned off
// 1 - option is turned on
// default value is 1

Two 'Check' buttons in Swap Manager = 1
// param #8 ...
// 0 - option is turned off
// 1 - option is turned on
// default value is 1


Quick Army Management Mode = 0
// param #9 ...
// 0 - HD style
// 1 - TE style
// default value is 0

Fix gameplay Bugs = 1
// param #10 ...
// 0 - option is turned off
// 1 - option is turned on
// default value is 1

No wait playing sounds = 1
// param #11 ...
// 0 - option is turned off
// 1 - option is turned on
// default value is 0

Music patch = 1
// param #12 ...
// 0 - MP3 music plays 22 KHz Mono
// 1 - MP3 music plays 44 KHz Stereo
// default value is 1

RMG Template = "< Default >"
// param #13 sets RMG Template
// default value is "< Default >"

Road type = 0
// param #14 sets road type (SoD only)
// 0 - no changes (original roads)
// 1 - no roads
// 2 - dirt roads
// 3 - gravel roads
// 4 - cobblestone roads

Autosaver = 1
// param #15
// 0 - Autosaver OFF
// 1 - Autosaver ON. Autosaver writes files directly to the 'Games' folder
// 2 - Autosaver ON. Autosaver writes files to 'Games\<Scenario Name>', 'Games\Random Map\<random seed number>' or 'Games\<Campaign Name>\<Scenario Name>' folders. 
// 3 - Autosaver ON. ...